
Hardly any other industry is growing faster than Esports. Once clichéd as pale nerds, the professional gamers have now become real idols of millions of international fans with billions of clicks on various web portals. Even though the gaming industry is becoming increasingly professionalised and, above all, monetised (according to the EU Commission, worth 17 billion euros1 in Europe alone), it is still in a state of flux.
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09/07/2026
AI Flash: AI literacy Under Article 4 of the AI Act: A Look at the New (Old) Questions
09/01/2026
Beyond EU Borders: What the Kodak/Fujifilm Decision Means for UPC Patent Litigation
08/14/2026
Federal Labour Court: No Entitlement to the Full Disclosure or Copies of Compliance Reports
08/13/2026
KI-Flash: GEMA v. Suno – German Court Assesses AI Training not to be Fair Use Under US Law





